Traps are placed in trap rooms and trigger when the heroes enter them. Traps can deal damage, apply debuffs to the heroes, or apply buffs to the monsters in the next room.
Name
Image
Type
Target
Description
Ballista
Debuff
Area
Physical damage. Applies Broken Armor .
Bone Catapult
Morale
Area
Morale damage. Applies Demoralized .
Circular Saw
Damage
Area
Physical damage. Applies Bleeding .
Cursed Prism
Debuff
Area
Applies Elemental Weakness (3). Reduce Resistance by 20 (Flat)
Electrical Coil
Debuff
Area
Air damage. Applies Air Weakness .
Flying Dagger
Damage
Front
Physical damage. Applies Bleeding .
Furnace
Damage
Area
Fire damage. Applies Burn .
Icy Breeze
Debuff
Area
10 Ice damage. Applies Ice Weakness (3). Ice resistance reduced by 20 (Flat)
Mortar
Damage
Back
Fire damage. Applies Burn .
Oil Cauldron
Debuff
Area
Fire damage. Applies Fire Weakness .
Pandora's Box
Debuff
Area
Stacks of all Penalties applied to heroes increased.
Pile of Bones
Morale
Front
Morale damage. Jumps to the hero positioned behind the target if the target is affected by Demoralized .
Poison Cloud
Damage
Area
10 Nature damage. Applies Poison (2) . 10 Damage on next turn (DOT)
Poison Dart
Damage
Front
Nature damage. Applies Poison .
Poisonous Plant
Debuff
Area
Nature damage. Applies Nature Weakness .
Rallying Horn
Buff
Area
Morale damage. Applies Enraged to the next group of monsters.
Name
Image
Type
Target
Description
Gruesome Surprise
Morale
Front
Morale damage. Applies Terrified .
Lure
Buff
Area
Morale damage. Applies Multiaction to the next trap.
Mouth Shutter
Debuff
Area
Morale damage. Applies Silence .