Monsters

Monsters, also referred to as Employees, are placed in monster rooms in the dungeon to kill or weaken invading heroes.

Motivation
Each monster has motivation points. When they are killed in a dungeon, they lose 2 motivation points. If they are left in the garrison during a dungeon, they regain 3 motivation points. If motivation drops to 0, the monster will go in Burnout for 10 weeks.

Type
Each monster has a type. This is important for artifacts which affect an entire monster type, such as Chalice of Youth, Totem of Strength, etc..

The five general types are as follows:
 * Skeleton
 * Demon
 * Creature
 * Elemental
 * Mecha

There is a master specific type for the Enchantress's Treant.

Master exclusive
Some can only be recruited by specific masters or obtained through their talent tree.

Summon only
Cannot be recruited, only appears through special means

Unimplemented
Hints found in the game files or other sources
 * Ancestral Elemental Rare can be aquired as a reward from dungeons with the enchantress. Wind Fire Ice Resistances weak to nature and physical damage. Currently no other details at this time but it is currently in game.