Status Effects

Status Effects are temporary bonuses or penalties that provide different effects to Heroes, Monsters or Masters during battle.

Summary
There are several ways a status effect can be inflicted:
 * Applied by a trap, which can only happen in a trap room.
 * Applied by an attack, spell or passive skill
 * Some Artefacts provide bonuses to monsters or penalties to heroes.
 * Certain events. Seminar and Sanctuary can provide bonuses to monsters and penalties to heroes respectively. Plunder may have options with a bonus as a reward, with some having a high chance of inflicting penalties on monsters in the next battle.

Mechanics
DoT increase proportionally to the number of stack (damage*stack) :
 * 5 Morale damage for one turn go to 10 Morale damage for two turn, etc.

There is no limitation on the number of active effects and stack on a target.