Goblin

The Goblin is a common creature-type monster. Though frail, his agility gives the opportunity to carry out attacks swiftly, paired with damaging status effects to slowly lower the health of heroes struck by him.

Acquisition
Goblins can only be recruited by the Slaveholder. They are absent during the Enchantress' run.

One Goblin is guaranteed in the Slaveholder's starting roster unless the talent replacing him with a Vampire is activated, though another Goblin has a chance to be part of the starting roster.

Strategy
Goblin has one of the highest base Speed to make up for his poor Life and Resistances. He is best placed in positions not targeted by heroes in order to deal damage safely, though he can be sacrificed into a dangerous position to block an attack or few if no other monster could act before dying given his high Speed.

Although starting off weak, the damage typing for his attacks are very favourable in most cases where most frontline heroes are vulnerable to while most backline heroes have weak Armor. At level 3 he gains the ability to inflict with all of his attacks which vastly improves his damage racking capabilities. This can be combined well with Orc and Vampire, both who possess skills that benefit from.