Skeleton Magus

Skeleton Magus is one of the monster types.

General
The Skeleton Magus is a reasonably tough Monster of the Skeleton type who specializes in mixed damage, being fire and morale. The Skeleton Magus is fairly cheap to recruit and train, which usually makes him an economical choice to fill out a room.

At Level 1, the Skeleton Magus has the 4th highest health of any monster of his type at 90, surpassed only by the Soldier, Executioner and Bull which are all tied for 100.

Strategy
The Skeleton Magus is usually a difficult unit to fit into most builds. He has high-damage fire attacks, but they can only target one unit. His morale-based attack is a contrast to this; as it affects the entire area and most of its damage output comes from statuses rather than the attack itself.

With respect to his mixed capabilities, the Skeleton Magus is usually best suited as a Room 2 unit in morale-based builds which use the Unholy Shroud, as the frostbite damage-over-time inflicted by Room 1 will usually whittle down the health of heroes; allowing the Skeleton Magus finish off survivors with either Fireballs or further Demoralization statuses depending on whether their health or morale is lower.

Alternatively, the Skeleton Magus does share synergy with the Satyr as a Room 1 pick. The fundamental plan of this combination is to have the Skeleton Magus focus on applying burns and heavy fire damage to the front row, while the Satyr uses confusion to spread the stacks of burning to the other ranks. Furthermore, this combination is cheap due to the low cost of the Satyr and Skeleton Magus, and it does not require any specific Artefacts.

The Skeleton Magus benefits heavily from the Miraculous Pill and Two Birds Stone, as it allows him to inflict heavy damage and burns to the front row with his Fire Columns, while also allowing him to whittle away at the centre row.

Level 4


Note: These screenshots are from an early-access build of this game. Information listed suffices as guidelines, but may be inaccurate.